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Elphame's Arena BETA Changes (February 20th)
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Greetings Realmers! We are back with another set of ruleset tweaks to test leading up to the formal launch of Elphame's Arena.

  • /bosses will now display all bosses alive
  • Removed boss spawn notifications from bosses tab
  • Fixed bug where items that were identified as crafting components sold for much more gold than intended
  • Fix sell price on consumable items like orbs and wands
  • Fixed bug where amulets can get an improved armor enchant
  • Removed The Unknown dungeon
  • Lower base in-combat movement rate. Slightly lower multiplier of movement rate on acrobatics.
  • Adjusted several zones monster composition and densities
  • Fix bug that was giving Daemon-Skin mana bonus to Imp-Skin armor
  • Increase base mana bonus of Troll Hide armor
  • Changed Faery AI to no longer shift first round
  • Adjusted many spell damage and mana cost values based on player feedback
  • Increase all dagger and claw range from 1 to 2
  • Shuffled some locations of spell drops
  • Change monster composition for summon undead and summon daemon spells

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Please post any feedback about these latest changes to our feedback forum!
https://realmserver.com/forum/feedback